


They work on different codes in the game than above, so they can be used at the same time if desired. These are just additional scripts for the above things, thus redundant. This script also shows Kill Count, Combo Chain Count, Combo Chain Timer (time until you lose the chain), Combo Chain High (highest chain on the level so far), and Total Amount of Combos for the level. You have to pick up some enemy drops to get some score first before this can be enabled, once enabled on map changes you have pickup an enemy drop for it to update by itself. show Score+ (Enable after you have some) Default is 10, can be set way above that. Full bar is 100, can be set way above that.Įnable to see your secondary weapon charge, set/freeze to whatever. Default is 5, can be set way above that.Įnable to see battery level, set/freeze to whatever you want. Also maintains max level up.Įnable to see your HP, set to whatever you want and/or freeze. Levels up your primary weapon really quick when picking up those enemy drops that gives you score things. Above cheat table worked for me, but it has the same name as the older one in the older post for this game that didn't work for me, I did not realize it was updated here so I made my own cheat table before I tried the above one. Just adding my cheat table here for this game. Shinkansen Assault Android Cactus+ V1000.CT (199.14 KiB) Downloaded 63 times Activate the trainer options by checking boxes or setting values from 0 to 1.Click the PC icon in Cheat Engine in order to select the game process."Weapon Set to Massive?" sets Weapon to massive. "Energy Set to Massive?" sets Energy to massive. "Speed Powerup Set to Massive?" sets Speed Powerup to massive. "Hit Points Set to Max?" sets Hit Points to max. "Invincibility Set to Invincibility?" sets Invincibility to Invincibility. "Combo Time Set to Max?" sets Combo Time to max. "Credits Multiplier Set to Massive?" sets Credit Multiplier to massive.

"Battery Set to Max?" sets Battery to max. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.ĭ. Activate (put an X) the "Initialization (Activate This First)" script.Ĭ. Scripts with "To Update: XXX" will only update their effect after doing action XXX.Īddresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.ī.

Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Simple table for Assault Android Cactus+, may or may not work.
